They both contribute goods directly to the guild's treasury, so a lot of guilds ask that you have them, or at least be looking for them.Click to expand.I know people have reasons not to join a well established guild. You definitely want at least some players over 50 million points, if not over 100 million points (although the distribution depends on the world you're in).Īnd it might also help if you say that you want to build an Arc and Observatory as soon as possible, and are actively hunting for blueprints. And if there's a wide range of players - points don't mean anything specific, but they're a decent measure of how much time someone's spent on the game. And if they say they welcome new players, or have early-age mentors, or something like that. One good sign is if the guild is in Platinum or Diamond league. Also, there are multiple definitions of "fair trade", so be clear about which ones are OK. I think the first tends to mean "the rules are whatever the founder thinks should be obvious", and the second means "what you you get is what you give, and no one here gives anything". Watch out for guilds that say that they have no rules, or no requirements. When you've found a few guilds where you meet the requirements and they seem like a good fit for your personality and level of activity, contact the guild (however they want you to) and see what they say. That should give you a solid grounding in what well-run guilds expect from their members, and how they describe themselves. Start at the top, work your way down, read about how they describe themselves and what the requirements are. What I'd do is spend a bit of time looking through the guild rankings. (This is advice I'd give a new player, but you seem like you're experienced at other games, so I dunno how much of this applies to you.)
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